#ifndef REVELBINDINGS_H
#define REVELBINDINGS_H

#include "lua.hpp"

class RevelBindings
{
public:
static int li_startEncoding(lua_State* L);
static int li_finalizeEncoding(lua_State* L);
static int li_encodeFrame(lua_State* L);

static void pushStaticFuncs(lua_State* L);
};
#endif